1.
Lidwell, W., Holden, K., Butler, J.: Universal principles of design: 125 ways to enhance usability, influence perception, increase appeal, make better design decisions, and teach through design. Rockport, Beverly, MA (2010).
2.
Tidwell, J.: Designing interfaces. O’Reilly, Farnham (2005).
3.
Moggridge, B.: Designing interactions. MIT, Cambridge, Mass (2007).
4.
Anderson, S.P.: Seductive interaction design: creating playful, fun, and effective user experiences. New Riders, Berkeley, Calif (2011).
5.
Norman, D.A.: The design of everyday things. Basic Books, a member of the Perseus Books Group, New York (2013).
6.
McKay, E.N.: UI is communication: how to design intuitive, user centered interfaces by focusing on effective communication. Elsevier, Morgan Kaufmann, Amsterdam (2013).
7.
Wroblewski, L.: Mobile first. A Book Apart, New York (2011).
8.
Ambrose, G., Harris, P.: The fundamentals of typography. AVA Academia, Lausanne (2011).
9.
Krause, J.: Visual design: ninety-five things you need to know : told in Helvetica and Dingbats. New Riders, [San Francisco, CA] (2015).
10.
Hyland, A., Bateman, S.: Symbol. Laurence King, London (2011).
11.
Budelmann, K., Kim, Y., Wozniak, C.: Brand identity essentials: 100 principles for designing logos and building brands. Rockport Publishers, Beverly, Mass (2010).
12.
Stone, T.L., Adams, S., Morioka, N.: Color design workbook: a real-world guide to using color in graphic design. Rockport, Gloucester, Mass (2006).
13.
Albers, J.: Interaction of color. Yale University Press, New Haven (1975).
14.
Wood, B., Adobe Systems: Adobe Illustrator CC: the official training workbook from Adobe Systems. Peachpit, a division of Pearson Education, San Francisco, California (2013).
15.
Moore, R.: UI design with Adobe Illustrator. Adobe Press, Berkeley, Calif (2013).
16.
Adobe Photoshop CC. Adobe, San Jose, Calif (2013).
17.
England, D.: Whole body interaction. Springer, London (2011).
18.
Grady, S.M.: Virtual reality: simulating and enhancing the world with computers. Facts On File, New York (2003).
19.
Adams, S., Dawson, P., Foster, J., Seddon, T.: Graphic design rules: 365 essential design dos and don’ts. Frances Lincoln Limited Publishers, London (2012).
20.
Bergstrom, B.: Essentials of visual communication. Laurence King Pub, London (2008).
21.
Cooper, A., Reimann, R., Cronin, D., Noessel, C., Csizmadi, J., LeMoine, D.: About face: the essentials of interaction design. Wiley, Indianapolis, IN (2014).
22.
Kristof, R., Satran, A.: Interactivity by design: creating & communicating with new media. Adobe Press, Mountain View, Calif (1995).
23.
Norman, D.A.: Emotional design: why we love (or hate) everyday things. Basic Books, New York (2005).
24.
Saunders, K., Novak, J.: Game development essentials: Game interface design. Thomson Delmar Learning, Clifton Park, NY (2013).
25.
Stead, C., Wong, K.: The making of monument valley: secrets behind the best indie games. Old Mate Media, [Place of publication not identified] (2017).
26.
Wood, D.: Interface design: an introduction to visual communication in UI design. Fairchild Books, an imprint of Bloomsbury Publishing Plc, London, UK (2014).