1.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
2.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
3.
Mirzoeff N. How to see the world. In: How to See the World. Vol 8. Pelican, an imprint of Penguin Books; 2015:29-69. https://contentstore.cla.co.uk/secure/link?id=936ba75c-2040-e911-80cd-005056af4099
4.
Lupton E, Miller JA. Design writing research: writing on graphic design. In: Design Writing Research: Writing on Graphic Design. Phaidon; 1999:121-134. https://contentstore.cla.co.uk/secure/link?id=731e2313-2040-e911-80cd-005056af4099
5.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
6.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
7.
Klanten R, Ehmann S, Hèubner M. Tangible: High Touch Visuals. Gestalten; 2009.
8.
Dabner D, Stewart S, Vickress A. Graphic design school: the principles and practice of graphic design. In: Graphic Design School: The Principles and Practice of Graphic Design. Sixth edition. Wiley; 2017:102-123. https://contentstore.cla.co.uk/secure/link?id=51cabbb4-2040-e911-80cd-005056af4099
9.
Shore R. Post-Photography: The Artist with a Camera. Laurence King; 2014. https://www.amazon.co.uk/Post-Photography-Artist-Camera-Elephant-2014-09-08/dp/B0184VX3LO/ref=sr_1_2?s=books&ie=UTF8&qid=1537349810&sr=1-2&keywords=Post+Photography+-+The+Artist+with+a+Camera%2C+Robert+Shore%2C
10.
Klanten R, Sinofzik A. High Touch: Tactile Design and Visual Explorations. Gestalten; 2012.
11.
Klanten R, Ehmann S, Hèubner M. Tangible: High Touch Visuals. Gestalten; 2009.
12.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
13.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
14.
Heller S, Vienne V, eds. The Education [of] an Art Director. Allworth Press; 2006.
15.
Heller S, Vienne V. Art Direction Explained, at Last! Laurence King; 2009.
16.
Brower S. Inside Art Direction: Interviews and Case Studies. Fairchild Books, an imprint of Bloomsbury Publishing Plc; 2016. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=6941307
17.
Ambrose G, Harris P. Layout. Vol 02. 2nd ed. AVA Academia; 2011. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=4654149
18.
Ambrose G, Harris P. Format. Vol 01. 2nd edition. AVA Academia; 2012.
19.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
20.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
21.
Ambrose G, Harris P. The Layout Book. Second edition. Fairchild Books, an imprint of Bloomsbury Publishing Plc; 2015.
22.
Shaughnessy A. Graphic design: a user’s manual. In: Graphic Design: A User’s Manual. Laurence King; 2009:243-246. https://contentstore.cla.co.uk/secure/link?id=57d63ae0-0b2e-e911-80cd-005056af4099
23.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
24.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
25.
Gatter M, Gatter M. Production for Print. Rev. and expanded ed. Laurence King; 2010. http://lib.myilibrary.com/browse/open.asp?id=664371&entityid=https://idp.brunel.ac.uk/entity
26.
Ambrose G, Harris P. Format. Vol 01. 2nd edition. AVA Academia; 2012.
27.
Bierut M. How to Use Graphic Design to Sell Things, Explain Things, Make Things Look Better, Make People Laugh, Make People Cry, and (Every Once in a While) Change the World. Thames & Hudson; 2015.
28.
Heller S, Talarico L. Graphic: Inside the Sketchbooks of the World’s Great Graphic Designers. Thames & Hudson; 2010.
29.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
30.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
31.
Heller S, Talarico L. Graphic: Inside the Sketchbooks of the World’s Great Graphic Designers. Thames & Hudson; 2010.
32.
Lupton E. Design Is Storytelling. Cooper Hewitt; 2017.
33.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
34.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
35.
Bierut M, ed. Looking Closer 4: Critical Writings on Graphic Design. Allworth Press; 2002. http://search.ebscohost.com/login.aspx?authtype=ip,shib&custid=s1123049&direct=true&db=nlebk&db=nlabk&site=ehost-live&scope=site&AN=646967
36.
Lupton E. Design Is Storytelling. Cooper Hewitt; 2017.
37.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
38.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
39.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
40.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
41.
Giesecke FE. Modern Graphics Communication. Fifth edition. Prentice Hall; 2018.
42.
Planchard DC. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications; 2017.
43.
Millman D, ProQuest (Firm). Brand Thinking and Other Noble Pursuits. Allworth Press; 2011. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=3404425
44.
Olins W. The brand handbook. In: The Brand Handbook. Thames & Hudson; 2008:44-52. https://contentstore.cla.co.uk/secure/link?id=88b4d815-1740-e911-80cd-005056af4099
45.
Olins W. The Brand Handbook. Thames & Hudson; 2008.
46.
The Observatory Episode 95: Back to Basics: Design Observer. https://www.designobserver.com/feature/episode-95-back-to-basics/40003/
47.
Olins W. Corporate identity: making business strategy visible through design. In: Corporate Identity: Making Business Strategy Visible through Design. Thames and Hudson; 1989:146-163. https://contentstore.cla.co.uk/secure/link?id=c4ebc64d-1f40-e911-80cd-005056af4099
48.
Haig M, ProQuest (Firm). Brand Failures: The Truth about the 100 Biggest Branding Mistakes of All Time. Second edition. Kogan Page; 2011. http://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=692439
49.
Lupton E. Design Is Storytelling. Cooper Hewitt; 2017.
50.
Millman D, ProQuest (Firm). Brand Bible: The Complete Guide to Building, Designing, and Sustaining Brands. Rockport Publishers; 2012. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=3399596
51.
Olins W. Brand New: The Shape of Brands to Come. Thames & Hudson; 2014. http://lib.myilibrary.com/browse/open.asp?id=698403&entityid=https://idp.brunel.ac.uk/entity
52.
Wheeler A. Designing Brand Identity: An Essential Guide for the Entire Branding Team. Fifth edition. John Wiley & Sons, Inc; 2017. http://lib.myilibrary.com/browse/open.asp?id=1035470&entityid=https://idp.brunel.ac.uk/entity
53.
Fadell T. Tony Fadell: The first secret of design is ... noticing | TED Talk. https://www.ted.com/talks/tony_fadell_the_first_secret_of_design_is_noticing?language=en
54.
Thomas S. Eye Magazine | Feature | Living and decaying in the plastic age. Published online 2017. http://www.eyemagazine.com/feature/article/living-and-decaying-in-the-plastic-age
55.
Dieline. https://beta.thedieline.com/
56.
Design Matters with Debbie Millman: Andrew Gibbs by Design Matters | Free Listening on SoundCloud. https://soundcloud.com/designmatters/design-matters-with-debbie-117
57.
Ambrose G, Harris P, Mono (Firm). This Way up: Original Approaches to Packaging Design. RotoVision; 2003.
58.
Bierut M. How to Use Graphic Design to Sell Things, Explain Things, Make Things Look Better, Make People Laugh, Make People Cry, and (Every Once in a While) Change the World. Thames & Hudson; 2015.
59.
Clark J. How We Hold Our Gadgets. In: Designing for Touch. A Book Apart; 5AD. https://alistapart.com/article/how-we-hold-our-gadgets
60.
Sangiorgi D, Prendiville A, eds. Designing for Service: Key Issues and New Directions. Bloomsbury Academic; 2017. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=4789950
61.
Rawsthorn A. Design as an Attitude. Vol 28. JRP/Ringier; 2018.
62.
The Principles of Service Design Thinking - Building Better Services | Interaction Design Foundation. https://www.interaction-design.org/literature/article/the-principles-of-service-design-thinking-building-better-services
63.
Gleeson R. Renny Gleeson: 404, the story of a page not found | TED Talk. Published online 2012. https://www.ted.com/talks/renny_gleeson_404_the_story_of_a_page_not_found?language=en
64.
Zahirovic A, Lowgren J, Carroll J, Hassenzahl M, Erickson T. The Encyclopedia of Human-Computer Interaction, 2nd Ed. | Interaction Design Foundation. 2nd ed. https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed
65.
Polaine A, L2vlie L, Reason B, Thackara J. Service Design: From Insight to Implementation. Rosenfeld Media; 2013. http://lib.myilibrary.com/browse/open.asp?id=611205&entityid=https://idp.brunel.ac.uk/entity
66.
Holmes K. Mismatch: How Inclusion Shapes Design. The MIT Press; 2018.
67.
Moggridge B. Designing Interactions. MIT Press; 2007. http://lib.myilibrary.com/browse/open.asp?id=209775&entityid=https://idp.brunel.ac.uk/entity
68.
Penin L. An Introduction to Service Design: Designing the Invisible: Lara Penin: Bloomsbury Visual Arts. Bloomsbury; 2018. https://www.bloomsbury.com/uk/an-introduction-to-service-design-9781472572585/
69.
Marc Stickdorn. This Is Service Design Thinking. Basics - Tools - Cases. BIS; 01 edition; 2014. https://www.amazon.co.uk/This-Service-Design-Thinking-Basics/dp/906369279X
70.
Improving Service Experience by Design at Decathlon. Published online 2017. http://masedi.myblog.arts.ac.uk/files/2017/09/decathlon2017masediual.pdf
71.
Stickdorn M, Schneider J. This Is Service Design Thinking: Basics, Tools, Cases. BIS Publishers; 2011. http://search.ebscohost.com/login.aspx?authtype=ip,shib&custid=s1123049&direct=true&db=nlebk&db=nlabk&site=ehost-live&scope=site&AN=638210
72.
Bierut M. How to Use Graphic Design to Sell Things, Explain Things, Make Things Look Better, Make People Laugh, Make People Cry, and (Every Once in a While) Change the World. Thames & Hudson; 2015.
73.
Wheeler A. Designing Brand Identity: An Essential Guide for the Entire Branding Team. Fifth edition. John Wiley & Sons, Inc; 2017. http://lib.myilibrary.com/browse/open.asp?id=1035470&entityid=https://idp.brunel.ac.uk/entity
74.
Lupton E. Design Is Storytelling. Cooper Hewitt; 2017.
75.
Fry T. Design futuring: sustainability, ethics and new practice. In: Design Futuring: Sustainability, Ethics and New Practice. Bloomsbury Visual Arts; 2018:1-16. https://contentstore.cla.co.uk/secure/link?id=860a9366-d7ec-e811-80cd-005056af4099
76.
Fry T. Design futuring: sustainability, ethics and new practice. In: Design Futuring: Sustainability, Ethics and New Practice. Bloomsbury Visual Arts; 2018:19-28. https://contentstore.cla.co.uk/secure/link?id=5acfc65d-d8ec-e811-80cd-005056af4099
77.
Escobar A. Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds. Duke University Press; 2018. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=5322528
78.
Helvert M van, ed. The Responsible Object: A History of Design Ideology for the Future. Valiz; 2016.
79.
Rawsthorn A. Design as an Attitude. Vol 28. JRP/Ringier; 2018.
80.
Helvert M van, ed. The Responsible Object: A History of Design Ideology for the Future. Valiz; 2016.
81.
Scotford M. Messy History vs. Neat History: Toward an Expanded View of Women in Graphic Design. Visual Language. 28(4):367-387. http://visiblelanguagejournal.com/issue/105/article/357
82.
Eye on Design, notamuse. We Surveyed Gender Equality at the World’s Biggest Design Conferences—and the Numbers Are In | | Eye on Design. Published online 3AD. https://eyeondesign.aiga.org/gender-equality-at-design-conferences-by-the-numbers/
83.
Kirkham P. Gendered Object. St Martins / Manchester University Press; 1996.
84.
Rawsthorn A. Design as an Attitude. Vol 28. JRP/Ringier; 2018.