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Ambrose, G., & Harris, P. (2012a). Format (2nd edition, Vol. 01). AVA Academia.
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Ambrose, G., & Harris, P. (2015). The layout book (Second edition). Fairchild Books, an imprint of Bloomsbury Publishing Plc.
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Bierut, M. (Ed.). (2002). Looking closer 4: critical writings on graphic design. Allworth Press. http://search.ebscohost.com/login.aspx?authtype=ip,shib&custid=s1123049&direct=true&db=nlebk&db=nlabk&site=ehost-live&scope=site&AN=646967
Bierut, M. (2015a). How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world. Thames & Hudson.
Bierut, M. (2015b). How to use graphic design to sell things, explain things, make things look better, make people laugh, make people cry, and (every once in a while) change the world. Thames & Hudson.
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Clark, J. (5 C.E.). How We Hold Our Gadgets. In Designing for Touch. A Book Apart. https://alistapart.com/article/how-we-hold-our-gadgets
Dabner, D., Stewart, S., & Vickress, A. (2017). Graphic design school: the principles and practice of graphic design. In Graphic design school: the principles and practice of graphic design (Sixth edition, pp. 102–123). Wiley. https://contentstore.cla.co.uk/secure/link?id=51cabbb4-2040-e911-80cd-005056af4099
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Eye on Design, & notamuse. (3 C.E.). We Surveyed Gender Equality at the World’s Biggest Design Conferences—and the Numbers Are In | | Eye on Design. https://eyeondesign.aiga.org/gender-equality-at-design-conferences-by-the-numbers/
Fadell, T. (n.d.). Tony Fadell: The first secret of design is ... noticing | TED Talk. https://www.ted.com/talks/tony_fadell_the_first_secret_of_design_is_noticing?language=en
Fry, T. (2018a). Design futuring: sustainability, ethics and new practice. In Design futuring: sustainability, ethics and new practice (pp. 1–16). Bloomsbury Visual Arts. https://contentstore.cla.co.uk/secure/link?id=860a9366-d7ec-e811-80cd-005056af4099
Fry, T. (2018b). Design futuring: sustainability, ethics and new practice. In Design futuring: sustainability, ethics and new practice (pp. 19–28). Bloomsbury Visual Arts. https://contentstore.cla.co.uk/secure/link?id=5acfc65d-d8ec-e811-80cd-005056af4099
Gatter, M., & Gatter, M. (2010). Production for print (Rev. and expanded ed). Laurence King. http://lib.myilibrary.com/browse/open.asp?id=664371&entityid=https://idp.brunel.ac.uk/entity
Giesecke, F. E. (2018a). Modern graphics communication (Fifth edition). Prentice Hall.
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Heller, S., & Talarico, L. (2010a). Graphic: inside the sketchbooks of the world’s great graphic designers. Thames & Hudson.
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Helvert, M. van (Ed.). (2016b). The responsible object: a history of design ideology for the future. Valiz.
Holmes, K. (2018). Mismatch: how inclusion shapes design. The MIT Press.
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Lupton, E. (2017a). Design is storytelling. Cooper Hewitt.
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Marc Stickdorn. (2014). This is Service Design Thinking. Basics - Tools - Cases. BIS; 01 edition. https://www.amazon.co.uk/This-Service-Design-Thinking-Basics/dp/906369279X
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Millman, D. & ProQuest (Firm). (2012). Brand Bible: the complete guide to building, designing, and sustaining brands. Rockport Publishers. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=3399596
Mirzoeff, N. (2015). How to see the world. In How to see the world (Vol. 8, pp. 29–69). Pelican, an imprint of Penguin Books. https://contentstore.cla.co.uk/secure/link?id=936ba75c-2040-e911-80cd-005056af4099
Moggridge, B. (2007). Designing interactions. MIT Press. http://lib.myilibrary.com/browse/open.asp?id=209775&entityid=https://idp.brunel.ac.uk/entity
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Olins, W. (2008a). The brand handbook. In The brand handbook (pp. 44–52). Thames & Hudson. https://contentstore.cla.co.uk/secure/link?id=88b4d815-1740-e911-80cd-005056af4099
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Penin, L. (2018). An Introduction to Service Design: Designing the Invisible: Lara Penin: Bloomsbury Visual Arts. Bloomsbury. https://www.bloomsbury.com/uk/an-introduction-to-service-design-9781472572585/
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Planchard, D. C. (2017d). Solidworks 2017 tutorial with video instruction: a step-by-step project based approach utilizing 3D solid modeling. SDC Publications.
Planchard, D. C. (2017e). Solidworks 2017 tutorial with video instruction: a step-by-step project based approach utilizing 3D solid modeling. SDC Publications.
Planchard, D. C. (2017f). Solidworks 2017 tutorial with video instruction: a step-by-step project based approach utilizing 3D solid modeling. SDC Publications.
Planchard, D. C. (2017g). Solidworks 2017 tutorial with video instruction: a step-by-step project based approach utilizing 3D solid modeling. SDC Publications.
Planchard, D. C. (2017h). Solidworks 2017 tutorial with video instruction: a step-by-step project based approach utilizing 3D solid modeling. SDC Publications.
Planchard, D. C. (2017i). Solidworks 2017 tutorial with video instruction: a step-by-step project based approach utilizing 3D solid modeling. SDC Publications.
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Sangiorgi, D., & Prendiville, A. (Eds.). (2017). Designing for service: key issues and new directions. Bloomsbury Academic. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=4789950
Scotford, M. (n.d.). Messy History vs. Neat History: Toward an Expanded View of Women in Graphic Design. Visual Language, 28(4), 367–387. http://visiblelanguagejournal.com/issue/105/article/357
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Shore, R. (2014). Post-Photography: The Artist with a Camera. Laurence King. https://www.amazon.co.uk/Post-Photography-Artist-Camera-Elephant-2014-09-08/dp/B0184VX3LO/ref=sr_1_2?s=books&ie=UTF8&qid=1537349810&sr=1-2&keywords=Post+Photography+-+The+Artist+with+a+Camera%2C+Robert+Shore%2C
Stickdorn, M., & Schneider, J. (2011). This is service design thinking: basics, tools, cases. BIS Publishers. http://search.ebscohost.com/login.aspx?authtype=ip,shib&custid=s1123049&direct=true&db=nlebk&db=nlabk&site=ehost-live&scope=site&AN=638210
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Wheeler, A. (2017b). Designing brand identity: an essential guide for the entire branding team (Fifth edition). John Wiley & Sons, Inc. http://lib.myilibrary.com/browse/open.asp?id=1035470&entityid=https://idp.brunel.ac.uk/entity
Zahirovic, A., Lowgren, J., Carroll, J., Hassenzahl, M., & Erickson, T. (n.d.). The Encyclopedia of Human-Computer Interaction, 2nd Ed. | Interaction Design Foundation (2nd ed.). https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed