Ambrose, Gavin, and Paul Harris. 2011. Layout. 2nd ed. Vol. 02. AVA Academia. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=4654149.
Ambrose, Gavin, and Paul Harris. 2012a. Format. 2nd edition. Vol. 01. AVA Academia.
Ambrose, Gavin, and Paul Harris. 2012b. Format. 2nd edition. Vol. 01. AVA Academia.
Ambrose, Gavin, and Paul Harris. 2015. The Layout Book. Second edition. Fairchild Books, an imprint of Bloomsbury Publishing Plc.
Ambrose, Gavin, Paul Harris, and Mono (Firm). 2003. This Way up: Original Approaches to Packaging Design. RotoVision.
Bierut, Michael, ed. 2002. Looking Closer 4: Critical Writings on Graphic Design. Allworth Press. Electronic resource. http://search.ebscohost.com/login.aspx?authtype=ip,shib&custid=s1123049&direct=true&db=nlebk&db=nlabk&site=ehost-live&scope=site&AN=646967.
Bierut, Michael. 2015a. How to Use Graphic Design to Sell Things, Explain Things, Make Things Look Better, Make People Laugh, Make People Cry, and (Every Once in a While) Change the World. Thames & Hudson.
Bierut, Michael. 2015b. How to Use Graphic Design to Sell Things, Explain Things, Make Things Look Better, Make People Laugh, Make People Cry, and (Every Once in a While) Change the World. Thames & Hudson.
Bierut, Michael. 2015c. How to Use Graphic Design to Sell Things, Explain Things, Make Things Look Better, Make People Laugh, Make People Cry, and (Every Once in a While) Change the World. Thames & Hudson.
Brower, Steven. 2016. Inside Art Direction: Interviews and Case Studies. Fairchild Books, an imprint of Bloomsbury Publishing Plc. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=6941307.
Clark, Josh. 5 AD. ‘How We Hold Our Gadgets’. In Designing for Touch. A Book Apart. https://alistapart.com/article/how-we-hold-our-gadgets.
Dabner, David, Sandra Stewart, and Abbie Vickress. 2017. ‘Graphic Design School: The Principles and Practice of Graphic Design’. In Graphic Design School: The Principles and Practice of Graphic Design, Sixth edition. Wiley. https://contentstore.cla.co.uk/secure/link?id=51cabbb4-2040-e911-80cd-005056af4099.
‘Design Matters with Debbie Millman: Andrew Gibbs by Design Matters | Free Listening on SoundCloud’. n.d. https://soundcloud.com/designmatters/design-matters-with-debbie-117.
‘Dieline’. n.d. https://beta.thedieline.com/.
Escobar, Arturo. 2018. Designs for the Pluriverse: Radical Interdependence, Autonomy, and the Making of Worlds. Duke University Press. Electronic resource. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=5322528.
Eye on Design, and notamuse. 3 AD. We Surveyed Gender Equality at the World’s Biggest Design Conferences—and the Numbers Are In | | Eye on Design. https://eyeondesign.aiga.org/gender-equality-at-design-conferences-by-the-numbers/.
Fadell, Tony. n.d. Tony Fadell: The First Secret of Design Is ... Noticing | TED Talk. https://www.ted.com/talks/tony_fadell_the_first_secret_of_design_is_noticing?language=en.
Fry, Tony. 2018a. ‘Design Futuring: Sustainability, Ethics and New Practice’. In Design Futuring: Sustainability, Ethics and New Practice. Bloomsbury Visual Arts. https://contentstore.cla.co.uk/secure/link?id=860a9366-d7ec-e811-80cd-005056af4099.
Fry, Tony. 2018b. ‘Design Futuring: Sustainability, Ethics and New Practice’. In Design Futuring: Sustainability, Ethics and New Practice. Bloomsbury Visual Arts. https://contentstore.cla.co.uk/secure/link?id=5acfc65d-d8ec-e811-80cd-005056af4099.
Gatter, Mark, and Mark Gatter. 2010. Production for Print. Rev. and Expanded ed. Laurence King. http://lib.myilibrary.com/browse/open.asp?id=664371&entityid=https://idp.brunel.ac.uk/entity.
Giesecke, Frederick E. 2018a. Modern Graphics Communication. Fifth edition. Prentice Hall.
Giesecke, Frederick E. 2018b. Modern Graphics Communication. Fifth edition. Prentice Hall.
Giesecke, Frederick E. 2018c. Modern Graphics Communication. Fifth edition. Prentice Hall.
Giesecke, Frederick E. 2018d. Modern Graphics Communication. Fifth edition. Prentice Hall.
Giesecke, Frederick E. 2018e. Modern Graphics Communication. Fifth edition. Prentice Hall.
Giesecke, Frederick E. 2018f. Modern Graphics Communication. Fifth edition. Prentice Hall.
Giesecke, Frederick E. 2018g. Modern Graphics Communication. Fifth edition. Prentice Hall.
Giesecke, Frederick E. 2018h. Modern Graphics Communication. Fifth edition. Prentice Hall.
Giesecke, Frederick E. 2018i. Modern Graphics Communication. Fifth edition. Prentice Hall.
Giesecke, Frederick E. 2018j. Modern Graphics Communication. Fifth edition. Prentice Hall.
Gleeson, Renny. 2012. Renny Gleeson: 404, the Story of a Page Not Found | TED Talk. https://www.ted.com/talks/renny_gleeson_404_the_story_of_a_page_not_found?language=en.
Haig, Matt and ProQuest (Firm). 2011. Brand Failures: The Truth about the 100 Biggest Branding Mistakes of All Time. Second edition. Kogan Page. Electronic resource. http://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=692439.
Heller, Steven, and Lita Talarico. 2010a. Graphic: Inside the Sketchbooks of the World’s Great Graphic Designers. Thames & Hudson.
Heller, Steven, and Lita Talarico. 2010b. Graphic: Inside the Sketchbooks of the World’s Great Graphic Designers. Thames & Hudson.
Heller, Steven, and Vâeronique Vienne, eds. 2006. The Education [of] an Art Director. Allworth Press.
Heller, Steven, and Vâeronique Vienne. 2009. Art Direction Explained, at Last! Laurence King.
Helvert, Marjanne van, ed. 2016a. The Responsible Object: A History of Design Ideology for the Future. Valiz.
Helvert, Marjanne van, ed. 2016b. The Responsible Object: A History of Design Ideology for the Future. Valiz.
Holmes, Kat. 2018. Mismatch: How Inclusion Shapes Design. The MIT Press.
Improving Service Experience by Design at Decathlon. 2017. http://masedi.myblog.arts.ac.uk/files/2017/09/decathlon2017masediual.pdf.
Kirkham, Pat. 1996. Gendered Object. St Martins / Manchester University Press.
Klanten, Robert, S. Ehmann, and M. Hèubner. 2009a. Tangible: High Touch Visuals. Gestalten.
Klanten, Robert, S. Ehmann, and M. Hèubner. 2009b. Tangible: High Touch Visuals. Gestalten.
Klanten, Robert, and Anna Sinofzik. 2012. High Touch: Tactile Design and Visual Explorations. Gestalten.
Lupton, Ellen. 2017a. Design Is Storytelling. Cooper Hewitt.
Lupton, Ellen. 2017b. Design Is Storytelling. Cooper Hewitt.
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Lupton, Ellen, and J. Abbott Miller. 1999. ‘Design Writing Research: Writing on Graphic Design’. In Design Writing Research: Writing on Graphic Design. Phaidon. https://contentstore.cla.co.uk/secure/link?id=731e2313-2040-e911-80cd-005056af4099.
Marc Stickdorn. 2014. This Is Service Design Thinking. Basics - Tools - Cases. BIS; 01 edition. https://www.amazon.co.uk/This-Service-Design-Thinking-Basics/dp/906369279X.
Millman, Debbie and ProQuest (Firm). 2011. Brand Thinking and Other Noble Pursuits. Allworth Press. Electronic resource. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=3404425.
Millman, Debbie and ProQuest (Firm). 2012. Brand Bible: The Complete Guide to Building, Designing, and Sustaining Brands. Rockport Publishers. Electronic resource. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=3399596.
Mirzoeff, Nicholas. 2015. ‘How to See the World’. In How to See the World, vol. 8. Pelican, an imprint of Penguin Books. https://contentstore.cla.co.uk/secure/link?id=936ba75c-2040-e911-80cd-005056af4099.
Moggridge, Bill. 2007. Designing Interactions. MIT Press. Electronic resource. http://lib.myilibrary.com/browse/open.asp?id=209775&entityid=https://idp.brunel.ac.uk/entity.
Olins, Wally. 1989. ‘Corporate Identity: Making Business Strategy Visible through Design’. In Corporate Identity: Making Business Strategy Visible through Design. Thames and Hudson. https://contentstore.cla.co.uk/secure/link?id=c4ebc64d-1f40-e911-80cd-005056af4099.
Olins, Wally. 2008a. ‘The Brand Handbook’. In The Brand Handbook. Thames & Hudson. https://contentstore.cla.co.uk/secure/link?id=88b4d815-1740-e911-80cd-005056af4099.
Olins, Wally. 2008b. The Brand Handbook. Thames & Hudson.
Olins, Wally. 2014. Brand New: The Shape of Brands to Come. Thames & Hudson. http://lib.myilibrary.com/browse/open.asp?id=698403&entityid=https://idp.brunel.ac.uk/entity.
Penin, Lara. 2018. An Introduction to Service Design: Designing the Invisible: Lara Penin: Bloomsbury Visual Arts. Bloomsbury. https://www.bloomsbury.com/uk/an-introduction-to-service-design-9781472572585/.
Planchard, David C. 2017a. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Planchard, David C. 2017b. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Planchard, David C. 2017c. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Planchard, David C. 2017d. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Planchard, David C. 2017e. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Planchard, David C. 2017f. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Planchard, David C. 2017g. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Planchard, David C. 2017h. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Planchard, David C. 2017i. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Planchard, David C. 2017j. Solidworks 2017 Tutorial with Video Instruction: A Step-by-Step Project Based Approach Utilizing 3D Solid Modeling. SDC Publications.
Polaine, Andrew, Lavrans L2vlie, Ben Reason, and John Thackara. 2013. Service Design: From Insight to Implementation. Rosenfeld Media. Electronic resource. http://lib.myilibrary.com/browse/open.asp?id=611205&entityid=https://idp.brunel.ac.uk/entity.
Rawsthorn, Alice. 2018a. Design as an Attitude. Vol. 28. JRP/Ringier.
Rawsthorn, Alice. 2018b. Design as an Attitude. Vol. 28. JRP/Ringier.
Rawsthorn, Alice. 2018c. Design as an Attitude. Vol. 28. JRP/Ringier.
Sangiorgi, Daniela, and Alison Prendiville, eds. 2017. Designing for Service: Key Issues and New Directions. Bloomsbury Academic. Electronic resource. https://ebookcentral.proquest.com/lib/brunelu/detail.action?docID=4789950.
Scotford, Martha. n.d. ‘Messy History vs. Neat History: Toward an Expanded View of Women in Graphic Design’. Visual Language 28 (4): 367–87. http://visiblelanguagejournal.com/issue/105/article/357.
Shaughnessy, Adrian. 2009. ‘Graphic Design: A User’s Manual’. In Graphic Design: A User’s Manual. Laurence King. https://contentstore.cla.co.uk/secure/link?id=57d63ae0-0b2e-e911-80cd-005056af4099.
Shore, Robert. 2014. Post-Photography: The Artist with a Camera. Laurence King. https://www.amazon.co.uk/Post-Photography-Artist-Camera-Elephant-2014-09-08/dp/B0184VX3LO/ref=sr_1_2?s=books&ie=UTF8&qid=1537349810&sr=1-2&keywords=Post+Photography+-+The+Artist+with+a+Camera%2C+Robert+Shore%2C.
Stickdorn, Marc, and Jakob Schneider. 2011. This Is Service Design Thinking: Basics, Tools, Cases. BIS Publishers. Electronic resource. http://search.ebscohost.com/login.aspx?authtype=ip,shib&custid=s1123049&direct=true&db=nlebk&db=nlabk&site=ehost-live&scope=site&AN=638210.
The Observatory Episode 95: Back to Basics: Design Observer. n.d. https://www.designobserver.com/feature/episode-95-back-to-basics/40003/.
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Thomas, Sophie. 2017. Eye Magazine | Feature | Living and Decaying in the Plastic Age. http://www.eyemagazine.com/feature/article/living-and-decaying-in-the-plastic-age.
Wheeler, Alina. 2017a. Designing Brand Identity: An Essential Guide for the Entire Branding Team. Fifth edition. John Wiley & Sons, Inc. Electronic resource. http://lib.myilibrary.com/browse/open.asp?id=1035470&entityid=https://idp.brunel.ac.uk/entity.
Wheeler, Alina. 2017b. Designing Brand Identity: An Essential Guide for the Entire Branding Team. Fifth edition. John Wiley & Sons, Inc. Electronic resource. http://lib.myilibrary.com/browse/open.asp?id=1035470&entityid=https://idp.brunel.ac.uk/entity.
Zahirovic, Armin, Jonas Lowgren, John Carroll, Marc Hassenzahl, and Thomas Erickson. n.d. The Encyclopedia of Human-Computer Interaction, 2nd Ed. | Interaction Design Foundation. 2nd edn. https://www.interaction-design.org/literature/book/the-encyclopedia-of-human-computer-interaction-2nd-ed.